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hardware:custom_chipset [2010/03/07 15:49]
gilgamesh
hardware:custom_chipset [2010/03/09 09:30]
gilgamesh screen widths
Line 32: Line 32:
  
 The bitfields and palette information combined produce the so called playfield, a rectangular area of pixels. Playfields can actually be larger than the nominal display size (PAL, NTSC; LoRes, HiRes) to allow smooth scrolling of backgrounds. The bitfields and palette information combined produce the so called playfield, a rectangular area of pixels. Playfields can actually be larger than the nominal display size (PAL, NTSC; LoRes, HiRes) to allow smooth scrolling of backgrounds.
 +
 +The display size is
 +^  Resolution  ^  Columns  ^ ^  Norm  ^  Interlaced  ^  Lines  ^ 
 +|  LoRes  |  320  | :::|  PAL  |  no  |  256  | 
 +|  :::  |  :::  | :::|  :::  |  yes  |  512  | 
 +|  HiRes  |  640  | :::|  NTSC  |  no  |  200  | 
 +|  :::  |  :::  |::: |  :::  |  yes  |  400  | 
  
 ==== Paula ==== ==== Paula ====
hardware/custom_chipset.txt ยท Last modified: 2010/03/09 10:01 by gilgamesh
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